Title: The Veteran’s Vision: A Monologue Author: Jakesbrain
Original Source: WildStar Character(s): OC
Rating: T Genre(s): Sci-fi & Horror
Chapter(s): 1 Status: Complete
Author’s Synopsis: The Exiles have been driven from their homes by the Dominion, forced into a desperate life of running, hiding, and skirmishing—but does this persecution suggest that their cause is just or righteous? One Dominion officer suspects that it means nothing of the sort; he knows the depths to which the Exiles are willing to sink, should their former oppressors wind up in their clutches.
Oh my God… Give me a moment to collect myself.
*Takes a breath.*
All right. *Exhales.* I’m ready.
Welcome Readers, this is the Fan Fic Reviewer reviewing the good, the bad, and those that should never exist. This story does not belong in the latter category!
I really like this story. I can safely give this story credit for making me interested in WildStar. Before reading this story, I had never heard of WildStar and I had no knowledge of the lore behind the game. That will be changing in the near future because this story has successfully piqued my interest.
The story itself is told by a veteran who had been on Adriatica Station (this may mean more to Readers who have played WildStar) when it was attacked and invaded by the Exiles. He recounts the attack and Dominion’s loss. Then he describes what happened to the survivors ranging from the lowborns, highborns, Drakens, and Chua. Each fate is quite gruesome. By the end of his narrative, he describes how long after the Exiles leave the station, the survivors are evacuated. The veteran even provides his view on the Exiles and their cause at the end, along with some parting advice to a fellow soldier.
From beginning to end, the veteran’s retelling of the events on Adriatica Station in one long monologue with brief interruptions for actions (ordering another drink, taking a sip, staring off into space, etc.), and it’s done beautifully. None of it feels awkward or clumsy. It moves smoothly and really brings the sense that the veteran is speaking to the Reader over some drinks at a bar. It’s wonderfully done!
Plus, through the monologue and bits of interruption, the Reader is able to get the sense that this story came about when a young soldier (the Reader) came into the bar and took up a seat near this veteran. After some base pleasantries and a few drinks, either the Reader or the Veteran brought up the topic of sympathy for the Exiles which makes the veteran start his tale. None of what I described is actually in the story but from the flow of the dialogue and actions this is what I can infer was the lead up to this fantastic tale.
Then once the story gets into what happened at Adriatica Station it’s a spectacle of epic proportions. With only the details of a survivor it is easy imagine what had taken place on the station as they looked for signs of the enemy in the distant only to find that the enemy had snuck up behind them and in greater numbers than reported. Oh! It’s fantastic! The narrative is told in a manner that eliminates the unnecessary details that other stories focus too much on. What it sacrifices in details it makes up for in emotion; the Reader can almost feel what the veteran felt during the attack. The fight scenes while minute in detail are exciting and can rival anything between the Rebel Forces and the Imperial Empire.
I think some of the best yet unnerving parts of the narration come in the form of the “punishments” that the survivors are forced to suffer through at the hands of the Exiles. Sure, I have read or seen in movies far more gruesome acts of violence, but to read it and experience it through the veteran’s story; it becomes more meaningful and real. Again the details are not excessive but the manner in which the events are told enhances the experience more, I think. Here’s a small example of what I’m talking about:
“Then the woman who’d been playin’ judge turns and gives a hand signal to the ones guardin’ our Draken. All of a sudden, all the guards start checking the safeties on their guns—to make sure they’re off, you get me? Same Draken as spoke up the first time, she sees what’s about to happen and speaks up again: ‘There’s no honor in this. You don’t dare.’
“Some human says, ‘What in all creation made you think we give a shit about honor anymore?’ And then they just start machine-gunning the Draken, right where they sit. Barely even gave ‘em time to scream. Not one minute later, there’s just a pile of corpses on that floor, an’ all over ‘em blood.”
This what I’m talking about, this basic detail that ends up painting elaborate scenes! It’s a dying art form in literature.
The last thing I have to give kiddos to this story for is the consistency in how the veteran speaks. Readers, take a look at my example again. See all of the apstrophies and the not quite right sentence structures or word usage? That is consistent throughout the story and as really brings forth the veteran’s accent. Now, I know I’ve complained about writing out accents and I still hold to that complaint, but in the case of this story since the veteran is telling the story and he has an accent then the words should reflect that accent. It’s very complex, but it’s all about how the story is being told. I’m just glad that the accent is consistent and that it’s not oppressively obvious. (If every “I” became an “Ah” then I’d complain).
That is The Veteran’s Vision: A Monologue and I highly recommend the story whether Readers have played the game or not. It is a well-written story and very engaging. Even as someone who knows nothing about the game WildStar I could follow the story easily. Give the story a read, it is worth the time.